Competion Rules.

FFFShooter

Mr C4
King Cabbage
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shooter2uk
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FFFShooter
One of the most important rules, one that we shall implement in all our FPS games is that "Bunny Hopping" is forbidden.

It is classed as Bunny Hopping if you:
- jumping while under fire to avoid being hit
- jumping and firing at a player to gain an advantage over them
- jumping across a doorway or around a corner to gain advantage/avoid fire
- jumping across open ground

You are allowed to jump through windows or onto obstacles ONLY while NOT under fire.

You MAY run and jump to gain distance with a grenade, only if you are NOT under fire.


note: we accept occasionaly people will accidently hop BUT players found to be bunny hopping must do one of the following:
a1) suicide at the start of the next round
a2) tell the other team in global chat that the mistake has been made and is being rectified
b) if the above is not possible the round will count as a LOSS and the score adjusted accordingly

c) players found to hop regularly will be removed

2) NO GLITCHING
no player is allowed to take advantage from any game or map bugs or glitches
no player is allowed to leave the normal map area
no player is allowed to use graphical or audio glitches ie removing foliage or fog or background sounds
no player is allowed to use multiple binds or scroll wheeling[to increase fire rate]
note: any player found to be glitching will be removed .
Below are the ALLOWED weapons

Primary Weapons

Assualt Rifles - ALL ALLOWED
Sub Machine gunes - ALL ALLOWED
Shotguns - ALL ALLOWED
Sniper Rifles - ALL ALLOWED

Seconday weapons

Pistols - ALL ALLOWED
Specials - ALL ALLOWED

Below are the weapons/perks/attatchments NOT allowed in TRL Black Ops matches

All Launchers (whether under barrel or one of the secondary "launcher" weapons
All Equipment is banned (Will be disabled in the config)
The Second chance perk is banned
The Flak Jacket perk is banned

Attactments as follows; Masterkey (Under slung launcher), Grenade Launcher (Under slung M203), Infrared scope, Flamethrower,

ALL Killstreaks will be disabled within the config
1 map to be played by each team and the first to 10 wins the map, if there is a tie in the match another map will have to be selected to finish the match.
 

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