new BF3 media

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FFF Khaos

FFF Khaos

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but thats one of the good points for me , like in joint ops you will fight a war the way you want to ... not spawn die, spawn die ... like in COD
 

FFFHugo

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but thats one of the good points for me , like in joint ops you will fight a war the way you want to ... not spawn die, spawn die ... like in COD
yeah right. now you will spawn and get rocketed by some noob in a chopper or jet bombing the shit out of the entire map. thats not a FPS but a warsim. and I want to play a FPS
 

FFFMayhem

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does look good, we will be discussing this at the meeting on thursday, wait, u guys didnt know there is a meeting on thursday?
 

RobinHood

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does look good, we will be discussing this at the meeting on thursday, wait, u guys didnt know there is a meeting on thursday?
Whoah whoah whoah, I think I may have missed something here - you mean to say there's some sort of clan meeting this week? WHY DIDN'T ANYONE TELL ME?!?!?!

Back to BF3, I hope it's not a pile of shit too. I hate it when I pre-order something online and I end up with a steaming pile of shit on the doorstep. Although, thinking about it now that might actually be the neighbours dog and not the postman....
 

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Knock knock, who's there? Shit, shit who?, shit game!!!.

We will see, think am just going to play it now and then, and see what prevails with MW3, ie no dedicated severs ect...
 

RobinHood

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At the end it says if you pre-order you get the expansion pack for free. I wonder if it's DLC maps or single player expansion.
 

FFFShooter

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The DLC is some of the original maps from BF2 brought upto date by frostbite 3.......
 

RobinHood

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Some website said:
Recently, there has been a lot of discussion of the features in Battlefield 3. Today over at the official EA UK Forums, Community Manager, Zh1nt0 cleared the air with a list. There are several points that are new information in terms of things to expect in Battlefield 3. These being you have to hold SHIFT to keep the scope steady in sniper mode, the Sniper scope will also refelect sunlight for enemies to know where you are, you must hold the left mouse button to revive a player and a new 3D spotting system will be implemented. Read it for yourself!

Developer: DICE
Publisher: EA
Release Date: October 25, 2011
Beta Date: September 2011 (Multi-Platform)
Development Stage: Pre-Alpha
Game Engine: Frostbite 2.0
Audio: All new recordings
Motion Capture: EA Sports’ ANT

Computer Specs used to demo:
Video card: GTX 580

Preorder Bonuses:

Back to Karkand Expansion Pack
Physical Warfare Pack (UK)
Type 88 LMG (Exclusive Weapon)
DAO-12 Shotgun (Day 1 Access)
Flash Suppressor (Exclusive Weapon Mod for SKS sniper rifle)
Flechette Ammo (Exclusive Ammo)
Physical Warfare Pack (US)
TBA

Expansions:

Back to Karkand
Four re-mastered BF2 maps
Wake Island
Strike at Karkand
Gulf of Oman
Sharqi Peninsula
Classic BF2 weapons and vehicles
Unique rewards
New achievements and trophies

Download Content:

TBA – Three times the DLC of BFBC2
Genre: First Person Shooter

Locations:

North America
Europe
Middle East

Game Modes:

Campaign
Co-Op
Multiplayer (Conquest, Rush, Team Deathmatch, and more?)
Regular and Hardcore modes

Military Forces:

US Marines
PLR (People’s Liberation and Resistance)
Russia

Game Features:

64 Player Multiplayer (PC) and 24 Player Multiplayer (Consoles)
Battle Log (social networking)
Real-time Stats Tracking (updates within seconds)
Talk to other players
Create Platoons (clans)
And more
Dedicated servers through Server Providers
DX 11 Support
Eyefinity Support
Features land, air, and sea vehicles (Tanks, LAV, Transports, Helicopters, Jets, and etc)
Supports lone wolf and teamplay

Unconfirmed “Community WANTED” Features:
Battle Recorder or any In-Game Recording
Commo-Rose
Mod Tools
Public Server Files
New to BF Gameplay Features/Mechanics (or things in older BF games not in BC2):

3D Spotting (new form, TBA)
4 man squad, including a Squad Leader
Squad Respawning details
Displays countdown timer of how long until a squad member can respawn and on who
Squad spawning only on Squad Leader
Bipods
Just zoom in next to a mountable environment and bipod automatically deploys
Reduced aiming angles, but more accuracy
Death screen stats
How many you killed? How many times you’ve killed them and they killed you?
When you die you can see how much health your killer has left
Drag fallen soldiers to safety (single-player only?)
Equip-able knife and quick-knifing
More dramatic animation
2 knife swipes to kill from the front (think Counter Stirke’s right mouse click)
Falling debris can injury/kill soldiers
Currently does no damage to vehicles except for soldiers exposed to the elements
Firing modes: Single, Burst, and Auto
Hold breath while in sniper scope
Mega swaying after you let go of hold breath key
More sway in general use
Hold down left mouse button to revive players
Can opt out of being revived
After a medic uses defibrillators on a dead solider they then get the option to revive or die and respawn (Think Brink’s revive syringe)
Immobilizing vehicles
Vehicles will become immobilized prior to explosion to allow crew members to escape or an engineer to repair
Kill Cam (new form, TBA)
Mantling over objects
Mounting weapons to any flat surface
Picking up kits button is different from arming objectives
So you don’t pick up a bunch of dead soldier kits next to an MCOM without ever arming it (BC2)
Prone
Balance Check: A sniper’s scope will reflect sunlight giving away their position
Balance Check: Going prone and leaving prone will take some time (no dolphin diving)
Shooting out light sources to darken environment
Sliding
Steal enemy dog tags via stealth knife kills
Dog tag customization
Suppression
Blurs screen and other effects to discourage enemies from firing back
Weapon attachments
Disorientate enemies with attached flashlights

Classes:

Rifleman – Job is to be a frontline soldier and medic. Carries an assault rifle.
Engineer – Job is to destroy enemy vehicles and repair friendly assets. Carries a sub-machine gun.
Recon/Sniper – Job is to provide long range support and set traps with explosives. Carries a sniper rifle.

Support – Job is to provide suppressing fire and ammo resupply. Carries a machine gun
 

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